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EYE BALL PRACTICE

Hi, this is an eye ball I made for my future character. I try to improve details and realisme. zbrush, 3dsmax, alshaders vray and mari.
Explanation I did, why I deforme the side of the eye:
The lacrimal model is a another mesh.
It's just for eyelid get good bend shape when character look outside.

http://www.turbopix.fr/v/ha72cquaoc

daylight

daylight

parkinglight

parkinglight

studiolight

studiolight

zbrushside

zbrushside

zbrushfront

zbrushfront